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Navigating the scene using WASD keys causes stuttering
While navigating through the screen view using right mouse button and WASD, little stuttering is visible. Movement stops for a momen... Read more
[Anim] Applying Humanoid to this fbx generates unexpected error
Applying Humanoid Animation Type to this fbx generates unexpected error for "Hips", when the hips are actually properly mapped. rep... Read more
[API Updater]Creating empty project in 5.6 and opening it in 2017.1 prom...
To reproduce: 1) Create new project in 5.6 2) Immediately close Unity 3) Open same project with 2017.1 Expected: Project opens with... Read more
Unable to rename AudioMixer group after undocking and moving the window
Reproduction Steps: 1. Import attached project. 2. Open "Bug" audio mixer. 3. Rename any of the groups in it. 4. Undock the Audio Mi... Read more
[Canary59] when cursor is locked scroll wheel produces only positive values
-e: see title, when cursor is unlocked you get positive and negative values --works well in FF52, nightly54 and Chrome56, Edge14 -r... Read more
[Video] Unable to play preview in object selection dialog if it's not tr...
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select "Not Transcoded". 4. In Inspector, cli... Read more
ScriptableObject loses its input field value after Plugin is re-enabled
To reproduce: 1.Download and open attached project. 2.Go to Assets->Test Here->TestScriptableObject. 3.Write any text in field "Tes... Read more
[PLM] 32bit Unity 5.6 crashes if scene is baked with lightprobes and Pro...
[PVR] 32bit Unity 5.6 crashes if scene is baked with lightprobes and PVR Unity crashes if a scene has lightprobes and is baked with... Read more
Bitbucket memory profiler cannot display multidimensional arrays
They just don't appear in the memory view. More details here: https://forum.unity3d.com/threads/5-6-0b9-il2cpp-memory-profiler-uwp-... Read more
Move gizmo rotation is different when selecting tools with mouse or keyb...
When selecting transform tools with mouse, move gizmos rotation is the same as the objects after rotating the object. Using keyboard... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects