Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0f3
Issue ID
867862
Regression
No
ScriptableObject loses its input field value after Plugin is re-enabled
To reproduce:
1.Download and open attached project.
2.Go to Assets->Test Here->TestScriptableObject.
3.Write any text in field "Test String" in Inspector.
4.Click anywhere in the project to clear Inspector focus from "TestScriptableObject" Object.
5.Go to Menu->Window->Lunar Mobile Console and click Disable.
6.After plugin is disabled go to menu "Window->Lunar Mobile Console-> and click Enable.
7.Go to Assets->Test Here ->TestScriptableObject and notice that field is empty.
Expected result: Values which user entered in "Test String" input field are saved and shown when next time "TestScriptableObject" is selected.
Actual result: When next time "TestScriptableObject" is selected inputted string is gone in the "Test String" field.
Reproduced with : 2017.1.0a2, 5.6.0b11, 5.5.2p1, 5.4.4p4, 5.3.7p4, 5.2.3p3.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines
mamamio
Apr 11, 2017 15:18
https://fogbugz.unity3d.com/default.asp?867862_fogvn5c7vtotstgm
You said that you could reproduce the bug, but in the tracker marked it as not reproducible, why?
It is still reproduced in the Unity 5.6
Flexford
Apr 04, 2017 15:41
Please correct the problem!