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0
votes
Duplicate

Crash in TerrainInspector:ShowTrees when editing terrain trees

Terrain

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Nov 17, 2017

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Version/s: 2017.3.0b10

Editor crashed when deleting some assets Repro:1.Create a terrain and add some lowpoly tree meshes on it. - i downloaded lowpoly tre... Read more

0
votes
Duplicate

Crash when deleting prefabs in QuantisedMatrixHash

Terrain

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Nov 17, 2017

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Version/s: 2017.3.0b10

Editor crashed when deleting some assets Repro: 1.Create a terrain and add some lowpoly tree meshes on it. - i downloaded lowpoly tr... Read more

2
votes
Postponed

[MS BUG][UWP] Ping doesn't work and an exception is thrown when Ping.isDone

Universal Windows Platform

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Nov 19, 2017

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Version/s: 2017.2.0f3

Additional Info: This issue is blocked by a Windows bug in IcmpCreateFile API: fails when called from within a UWP App Container (re... Read more

0
votes
Duplicate

[MacOS] When closing "Add Open Scenes" browser window NullReferenceExcep...

Themes

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Nov 20, 2017

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Version/s: 2017.3.0b1, 2018.1.0a5

Reproduction steps:1) Open any project / create new one2) Open Build Settings window3) Press "Add Open Scenes"4) Press "Cancel" on p... Read more

1
votes
Duplicate

Editor crashes when deleting in-use SpeedTree Terrain assets

Terrain

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Nov 20, 2017

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Version/s: 2017.2.0p2, 2017.2.0a4

The Unity Editor will crash when deleting SpeedTree assets that are being used by an active Terrain system in an opened scene. Repro... Read more

0
votes
Fixed

streamingAssetsPath is not relative to UnityLoader.js

WebGL

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Sep 15, 2017

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Version/s: 2017.1.1f1

-e: Application.streamingAssetsPath is relative to the html index file loading the webgl player instead of the "UnityLoader.js" scri... Read more

0
votes
Won't Fix

Unity crashes on startup at "MemoryProfilerStats::UnregisterObject" whe...

Scripting

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Nov 07, 2017

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Version/s: 2017.1.0f3

To reproduce (2017.1.2p3 and 2017.3.0b10):1. Open attached Unity project "Plugins.zip" Result: Unity crashes on startup To reproduce... Read more

0
votes
Fixed

[PlayerSettings] Setting Active Input Handling to its current state trig...

Inspector Framework

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Nov 13, 2017

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Version/s: 2017.3.0b9

Steps to reproduce:1) Open any project.2) Go to PlayerSettings > Other Settings.3) Under 'Active Input Handling' field, select th... Read more

0
votes
Fixed

UWP builds do not distinguish between left and right shift keys when che...

Universal Windows Platform

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Nov 14, 2017

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Version/s: 5.6.3p4

To reproduce:1. Open user's project2. Enter Play mode, while observing the text field, press left and right shift3. Build and run pr... Read more

0
votes
Duplicate

[Cloth] Attaching cloth to a primitive causes the translation tools to b...

Physics

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps to repro 1. Open attached project or create a new one2. Create a cube primitive3. attach a cloth component to the cube4. Notic... Read more

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