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Performance hit when there are many gizmos on scene
Performance hit when there are many gizmos on scene 1. Open attached project2. Launch scene "slow"3. In Hierarchy, click on GameObje... Read more
Sprite icons are not showing their preview when Assets zoom is at minimum
Sprite icons are not showing their preview when Assets zoom is at minimum 1. Import any sprite into Assets2. Adjust Assets zoom to m... Read more
UI text dissapears from Scene and Game views after Reimporting any Textu...
To reproduce:1. Open attached project;2. Enter "Main UI" scene;3. Reimport any Texture or Sprite (Assets > Sprites);-note: it doe... Read more
UI Slider Handle and Fill change their positions after making a Canvas P...
To reproduce:1. Create a new project;2. Create a Slider: GameObject > UI > Slider;3. Create a Prefab out of the Canvas. Expect... Read more
Unity Linker crashes with exception when using a managed DLL that has a ...
Unity Linker crashes with exception (System.InvalidProgramException: Failed to resolve [UnityEngine]System.Resources.NeutralResource... Read more
Error CS0266 when using Implicit operator to convert Nullable<> struct t...
Steps to reproduce:1. Open attached “ImplicitConversion.zip” project2. Observe Console tab Expected results:Script is compiled and n... Read more
[VR]Frustum culling of terrain trees/details occurs on objects that shou...
How to reproduce:1. Open the attached "VRTestSuite-Terrain project2. Go to File --> Build Settings3. Build and Run to device that... Read more
Unable to open standalone builds
Unable to open standalone builds. Environment: Windows 10, Mac OS 10.12Unity 2018.1.0a6 Steps to reproduce:1. Launch Unity.2. Create... Read more
[Android]Disabling VideoPlayer.skipOnDrop causes video to freeze on some...
Steps to reproduce:1. Open attached repro project "AndroidDownloadFresh.zip"2. inspect TestScript.cs and leave one of the WWW lines ... Read more
Unity Editor crashes when importing obj file with large dimensions
Steps to reproduce:1. Download attached obj file2. Import to Unity Results: Unity Editor crashes when importing with large dimension... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used