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[Linux] Non-matching Profiler marker error thrown on selecting "Preferen...
On clicking "Preferences" in Profiler window editor throws Non-matching Profiler error, refer the attached video. Steps to Repro:1. ... Read more
Lack of WSAPlayerARM64 enum
How to reproduce:1. Open the attached "Delete_UWP_ARM64.zip" project2. Switch to UWP3. Observe the error in Console Window Expected ... Read more
Null reference exception when connecting GPU Event to SubGraph Start
How to reproduce:1. Open the attached project "1284053.zip"2. Double-click "New VFX" in the Assets folder3. In opened VFX graph find... Read more
Crash on RtlUserThreadStart when entering Play Mode without a dedicated ...
Reproduction steps:1. Open the user's attached project2. Open scene "SimpleRenderStreamingURP"3. Enter Play Mode-- observe crash Rep... Read more
Packages search results are not updated when changing search box value d...
How to reproduce it:1. Create a new 3D project2. Open the Package Manager window and go to the "My Assets" tab3. In the search box w... Read more
[Package] Exporting a VFX does not include the shader in the export pack...
Exporting a VFX with a ShaderGraph in a Particle/Strip Output does not include the shader in the export package. Repro steps:1. Crea... Read more
[Terrain] Black artifacts appear on Terrain when painting it
Reproduction steps:1. Open the attached project "BaseProject.zip"2. In the Project window under "Assets/_TerrainAutoUpgrade" open th... Read more
Editor crashes when the ArticulationBody hierarchy is deeper than 64
Reproduction steps:1. Open the attached "case_1284372.zip" project2. Load "FutAlignment" scene3. Enter Play mode--Observe the crash ... Read more
[Profile Analyzer]Timing Data mismatch is being reported when using fram...
How to reproduce:1. Open the attached '1286133.zip' project2. Open Window > Analysis > Profiler3. Load the 'Profiler.data' fil... Read more
Editor crashes on RtlWaitOnAddress on switching between different Graphi...
Editor crashes on RtlWaitOnAddress on switching between different Graphics APIs. Steps to repro:1. Create a new project.2. Edit >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing