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[Linux] [Quick Search] EndLayoutGroup error thrown on clicking "Open sea...
On clicking "Open search preferences..." in Search window editor thrown EndLayoutGroup Error, refer to the attached video. Steps to ... Read more
[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...
On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to ... Read more
UnityWebRequest on relative URLs throws an error when Exceptions are set...
How to reproduce:1. Open attached project (link in the edit)2. Go to Project Settings->Player->WebGL->Publishing Settings3.... Read more
Splash screen animation continues playing in the background while resolu...
How to reproduce:1. Open user-submitted project (case_1277983-FullscreenTest2.zip)2. Build the SampleScene into a player3. Launch th... Read more
Undo functionality does not work when resetting the Unity.Searcher.Edito...
Undo functionality does not work when resetting Unity.Searcher.EditorSamples in Searcher Samples Steps to Repro: 1. Create a new Pro... Read more
Error when creating lots of SubScenes with lots of objects
Loading Entity Scene failed because the entity header file couldn't be resolved Reproduction steps:1. Open attached project "SubScen... Read more
New Lighting Settings wipes the settings in the Lighting Window
How to reproduce Open PixarKitchen ProjectOpen the PixarKitchen SceneOpen Lighting window.Tweak settings like filtering, bounces, re... Read more
[Terrain][URP] Wave artifacts appear on Terrain when Draw Instanced is e...
Steps to reproduce:1. Force the attached project "TerrainNormal11.zip" to open with -force-gles322. In the Project window under "Ass... Read more
Performance degrades when Unity can't resolve which Light Probe to use f...
How to reproduce:1. Open the user's attached project "LightProbePerformanceDrain.zip"2. In the Project tab, open Assets/Scenes/LVL_D... Read more
[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...
Repro steps:1. Open attached project2. Switch build target to Android3. Build and Run the “Bug” on an Android device Actual: The two... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing