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Issue ID




Splash screen animation continues playing in the background while resolution is being changed upon launching the player



How to reproduce:
1. Open user-submitted project (
2. Build the SampleScene into a player
3. Launch the player
4. Press 'E' to switch to ExclusiveFullScreen
5. Press '1' to switch to 1280x720 resolution
6. Quit the player via ALT+F4
7. Launch the player again and observe the screen

Expected result: a full splash screen animation can be observed
Actual result: splash screen animation is partially skipped due to the changing resolution

Reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a2

  1. Resolution Note (2022.2.X):

    This issue comes down to the fact that starting the player in exclusive fullscreen requires a display mode change, and a display mode change can take an indeterministic amount of time, which depends on the monitor you test on. This is issue is very pronounced on some monitors while barely visible on others. Unfortunately, it is not possible for the application to find out whether a display mode change has completed so we cannot pause the splash screen execution. You can avoid this issue by running at native resolution as that will not require a display mode change when launching the game.

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