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OnTransformParentChanged is called twice when deleting the gameobject in...
How to reproduce:1. Open the attached project ("OnTransformParentChanged.zip")2. Open the repro scene ("SampleScene")3. Enter the pl... Read more
Timeline tile indicator gets stuck when zooming
The tile indicator (small triangle tick between two clips when they are perfectly tiled) gets stuck in the UI when zooming the timel... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce:1. Open attached project "655009_SignGradle.zip"2. Make sure keystore path is set with "PlayerSettings.Android.keystore... Read more
TextMesh Pro font creation does not support ranges outside normal hex range
How to reproduce:1. Open attached project "TextHexRange.zip"2. Open Window -> TextMeshPro -> Font Asset Creator3. In "Font Ass... Read more
[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more
[Visual Effect] Reset functionality is not working for Visual Effect
Reset functionality is not working for Visual Effect Steps to Reproduce: 1. Create a new project2. Hierarchy > right-click > G... Read more
Post Processing shader error Kernal MultiScaleVODownsample1 not found in...
Post Processing shader error when running scenes loaded from a Player or Asset Bundles. To reproduce:1. Open attached project2. Buil... Read more
[Improved prefabs]Parent-child hierarchy breaks when a prefab is created...
Parent-child hierarchy breaks when a prefab is created from missing child instance of the same prefab. Refer the attached videos fro... Read more
[macOS][.NET 4.x] Unity Editor crashes when trying to use Custom Cache C...
To reproduce: 1. Download attached “baseplate_with_raksha_source.zip" project and open in Unity2. Open Preferences window3. Select C... Read more
[Templates] 3D Template With Extras is missing Post-processing package
Steps to reproduce:1. Create a 3d scene with extras2. Select "Post-process Volume" game object3. Observe a warning:The associated sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open