Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a1
Issue ID
1158973
Regression
Yes
[Improved prefabs]Parent-child hierarchy breaks when a prefab is created from missing child instance
Parent-child hierarchy breaks when a prefab is created from missing child instance of the same prefab. Refer the attached videos from 2019.3.0a5 and 2019.2.0b4.
Steps to reproduce:
1) Create a new project
2) Create an empty gameObject "A"> Create a prefab out of it.
3) Drag the prefab to hierarchy as child of "A".
4) Delete the prefab from the project.
5) Drag the child to the project folder to make a prefab.
Actual result: Prefab is created but the parent-child hierarchy breaks.
Expected result: Parent-child hierarchy shouldn't break.
Occurs on: 2019.3.0a5, 2019.3.0a1.
Working fine on: 2019.2.0b5
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default value in the Script is not assigned when applying the UI Toolkit ObjectField
- Private field value assignment via Script is not applied when you enter the Play Mode for the first time after the change
- There is an ability to switch to VisionOS module even though the installation of the module has failed
- Shrinking the Search Window makes the bottom elements dissapear
- Shrinking the Search Window flips scroll bar direction
Add comment