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Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce:1. Open a new project2. Go to File -> Build And Run3. Open the Task Manager4. Observe the Player's GPU usage Exp... Read more
[UI Builder] A child's and next in Hierarchy item variables swap when sa...
How to reproduce:1. Open the attached "VariableSwap" project2. Create a new UI Document (in the project window right-click->Creat... Read more
A TextField is writable but invisible in the package manager when field....
Steps to reproduce:1. Open user's attached project "Case928172_UIPackageManager.zip"2. Open the package manager3. Select users custo... Read more
UI Element Debugger Element section doesn't scroll to the selected Eleme...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. Open the UI Toolkit Debugger (Win... Read more
Editor throws a console error every time the layout is reset
To reproduce:- download this project, or copy this layout file into the Library folder, before opening a project.- after the project... Read more
[MockHMD] Multi Pass Render Mode results in "Assertion failed on express...
Reproduction steps:1. Open user's attached project "RenderTextureWMR.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Consol... Read more
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce:1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene2. Enter the Play mode3. Observe the Game vi... Read more
[IMGUI] Icons of the View Tool and Move Tool are distorted
Icons of the View Tool and Move Tool are distorted Steps to Repro: 1. Create a new Project2. Observe View and Move Tool Expected Res... Read more
Crash on physx::NpShapeManager::findSceneQueryData when entering Play Mode
Reproduction steps:1. Open attached project "case_1285584" from the drive link2. Open scene "demo scene 1" from "BMSLAB- Source Code... Read more
[Improved Prefab] Prefab gameObject Icon flickered on making it static
Prefab gameObject Icon flickered on making it static Steps to Repro: 1. Create a new Project2. Create Hierarchy > right-click >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing