Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.1.X, 2020.2.X
Votes
2
Found in
2020.1.7f1
2020.2.0a14
2021.1
Issue ID
1285968
Regression
Yes
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce:
1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene
2. Enter the Play mode
3. Observe the Game view
Expected result: The trails are drawn
Actual result: The trails are not drawn
Reproducible with: 8.2.0 - 10.0.0-preview.26(2020.2.0a14, 2021.1.0a2)
Not reproducible with: 7.5.1(2019.4.13f1), 8.2.0(2020.1.10f1, 2020.2.0a13)
Could not test with: 2018.4.28f1(URP is not supported)
Note: DrawMeshInstanced calls are not shown in Frame Debugger
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a5
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b14
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.16f1