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Rigidbody2D velocity is calculated incorrectly during the collision
Reproduction steps:1. Open the attached project2. Open scene "scene"3. Play4. Notice that ball did not bounce off as expected Expect... Read more
[OSX] Sprite's drag-and-drop preview persists in scene after dropping sp...
How to reproduce:1. Open the attached project2. Open scene3. Select sprite from Assets folder4. Drag it onto the plane in the scene.... Read more
Name set using Undo.SetCurrentGroupName is reset after undoing Undo.Dest...
Steps to reproduce: 1. Open attached project "786829.zip"2. Open scene "repro"3. In top menu, click "Test > Test Undo". This will... Read more
[WP8.1][UWP] Surface shader will not compile due to it having passes tha...
To reproduce:1. Build and run attached project2. Deploy to device with ARM architecture3. Notice errors in the output Only reproduci... Read more
[OnPostprocessAllAssets] Asset movement isn't detected in certain circum...
Steps to reproduce: 1. Open attached project2. In project tab, click "Show in explorer"3. Rename asset "B" to "C", do the same to it... Read more
Shaders aren't rendered correctly on Android devices
Reproduction steps:1. Open the attached project2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected resul... Read more
[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project2. Build for iOS with OpenGLES2 graphics API (should be set by default)3. Build the gene... Read more
[Deffered] Camera with Clear Flags set to "Don't Clear" glitches
Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Select "Main Camera" GameObject in the Hierarchy4. Notice tha... Read more
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce:1. Unzip the attached project "TestCreate"2. Locate the TestCreate.CSharp.csproj file in the project folder and o... Read more
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