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Votes
0
Found in
5.4.0b13
Issue ID
786581
Regression
Yes
Rigidbody2D velocity is calculated incorrectly during the collision
Reproduction steps:
1. Open the attached project
2. Open scene "scene"
3. Play
4. Notice that ball did not bounce off as expected
Expected result: Ball is expected to bounce off the wall when using velocity
Actual result: Ball stays in place after collision
Reproduced on: 5.4.0b13, 5.3.4p2
Did not reproduce on: 5.3.4p1, 5.4.0b12
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