Search Issue Tracker
Crash on Animator::CreateInternalControllerPlayable when entering Play Mode
Reproduction steps: 1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph" 2. Ope... Read more
The camera gizmo icon is not displayed
Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen. Expected: The camera gizmo icon should be displaye... Read more
[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps: 1. Create a new VFX or open an existing one. 2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.) ... Read more
CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...
If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a wo... Read more
Mesh Particle System update frequency is too low and causes visible stut...
How to reproduce: 1. Open the attached (PS Scaling update.zip) project 2. Open the "SampleScene" Scene 3. In Hierarchy select "PS" P... Read more
[Mac] [Shader Graph] Different colour pickers open up for HDRP shader Gr...
Steps To Reproduce: 1. Unity > Preferences > General > Check "macOS Color Picker" 2. Create a new project with HDRP template 3. Pro... Read more
ArgumentNullException exception is thrown on _unity_self when using Seri...
Reproduction steps: 1. Open the attached project ("case_1216097-PropDrawer.zip") 2. Open the repro scene ("SampleScene") 3. Select t... Read more
Importing the 2D Pixel Perfect package may result in exceeded path symbo...
How to reproduce: 1. Create a new project. Make sure that the project path is at least 89 symbols long 2. Open the Package Manager w... Read more
[SerializeReference] Array type is incorrect when it is serialized in a ...
How to reproduce: 1. Open attached project "Case_1226589" and load SampleScene 2. Select the "TestObject" GameObject in the Hierarch... Read more
[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...
Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion