Search Issue Tracker
By Design
Votes
0
Found in [Package]
8.0.1
Issue ID
1228311
Regression
No
[Mac] [Shader Graph] Different colour pickers open up for HDRP shader Graphs when mac's colour picker is selected by default
Steps To Reproduce:
1. Unity > Preferences > General > Check "macOS Color Picker"
2. Create a new project with HDRP template
3. Project window > Create > Shader> HDRP > Unlit
4. Double click on the shader to open it in Shader Graph Editor
5. Click on the colour slots of 'Base Colour' and 'Emission' properties
Expected Result: Mac's colour picker opens up
Observed Result: Unity's colour picker opens up for Emission while Mac's colour picker opens up for Base colour property
Reproducible On: 2020.2.0a3, 2020.1.0b2, 2018.3.014f1
Reproducible with Package Version: 8.0.1, 7.1.8, 4.10.0
*Not a Regression
Environment:
Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Resolution Note:
Emission is HDR by default and the color picker on Mac does not support HDR so we must open Unity's color picker in this case. For standard colors, we use the OS Color Picker.