Search Issue Tracker
Fixed
Fixed in 2022.3.59f1, 6000.0.41f1, 6000.1.0b7, 6000.2.0a4, 7000.0.0a20
Votes
0
Found in
2022.3.0f1
6000.0.0b1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-82863
Regression
No
TreeView drag and drop is incorrect when dragging a parent directly below itself
Steps to reproduce:
1. Add the TestWindow.cs script in a project
2. Open Window -> TestWindow
3. Try reordering a parent directly under itself (ID 6) and check the arguments at the top of the window.
Actual results: The childIndex is 0, which is incorrect.
Expected results: The childIndex should be 3, to insert between ID 10 and ID 11.
Additional Note: The drag bar should be a bit more to the left.
Reproducible with versions: 6000.0.20f1
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): MacOS
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Resolution Note (fix version 7000.0.0a20):
Corrected the child index when dragging a TreeView item.
Resolution Note (fix version 6000.1.0b7):
Corrected the child index when dragging a TreeView item.
Resolution Note (fix version 6000.0.41f1):
Corrected the child index when dragging a TreeView item.
Resolution Note (fix version 2022.3.59f1):
Corrected the child index when dragging a TreeView item.