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0
votes
Fixed

Shadows appear tiled when Render Mode is Mesh and GPU Instancing is enabled

Visual Effects - Legacy

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Sep 12, 2018

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Version/s: 2018.1.0a3, 2018.2.0f2

Settings in Particle System for reproduction: * Texture Sheet Animation enabled (is not necessary, helps to see the shadow texture) ... Read more

0
votes
Fixed

[UI] Selecting multiple "Animator Override Controller" and adding any an...

Animation

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Sep 17, 2018

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Version/s: 2017.4.3f1

Reproduction steps: 1. Create a New Project 2. Create an "Animator Controller" 3. Create 3 "Animations" 4. Add those "Animations" t... Read more

0
votes
Won't Fix

[XR] Terrain billboards are incorrect when using MSAA and 'Tree Creator ...

XR SDK

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Sep 21, 2018

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Version/s: 2018.2.0a2, 2018.3.0b1

Using the Tree Creator Leaves shaders cause billboards to be drawn with what appears to be incorrect alpha. This only occurs when u... Read more

0
votes
Fixed

Gizmos.DrawFrustum draws incorrectly when using Transform.localToWorldMa...

Scene/Game View

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Sep 21, 2018

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Version/s: 2018.2.8f1

Steps: 1. Open user's attached project "TestFrustum.zip" 2. In Scene view, move Main Camera Expected: Gizmos frustum moves together... Read more

0
votes
Fixed

Editor uses Mono C# compiler when platform is set to UWP and Xbox One wh...

Universal Windows Platform

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Sep 22, 2018

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Version/s: 2018.1.0f1

This means newest C# features don't work. Read more

0
votes
Fixed

Timeline creates a dummy object when TrackBindingType of a Script compon...

Timeline

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Sep 19, 2018

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Version/s: 2018.2.0a2, 2018.2.8f1

Repro steps: 1. Open user attached project 2. Open scene "Bug Repro Scene" 3. Open the Timeline Window 4. Select GameObject "Timelin... Read more

0
votes
Fixed

Incremental Asset Bundle build doesn't change the binary data if, only c...

Package: Scriptable BuildPipeline

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Sep 20, 2018

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Version/s: -

Reproduction steps: 1. Open "BundleTest2.zip" project 2. "Build" -> "BuildBundles" 3. Duplicate the Asset Bundle and name the folde... Read more

0
votes
Fixed

Rigidbody.angularVelocity is constrained wrongly, use the same mass-spac...

Physics

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Sep 22, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open the user's attached project 2. In the Hierarchy select Parent -> Cube 3. Uncheck Constraint Bug Fix in the... Read more

0
votes
Fixed

Random Seed's tooltip of the Timeline's Control track has a typo

Timeline

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Sep 22, 2018

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Version/s: 2018.2.9f1

Repro steps: 1. Open QA attached project "repro_1083618" 2. Select the "Directional LightTimeline" asset in the Project Window 3. Se... Read more

0
votes
Fixed

Timeline's Control Track overrides the "Auto Random Seed" with the same ...

Timeline

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Aug 31, 2018

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Version/s: 2017.3.0b7, 2018.2.4f1

Repro steps: 1. Open attached project 2. Select GameObject "ToplevelParticles" in the Hierarchy and observe the Game and Scene Views... Read more

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