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[Input System] "Press" interaction triggers only the first time when bot...
Reproduction steps:1. Open the attached "Demonstration" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Press the South... Read more
Moving GameObject with Box Collider Component gets stuck on the corners ...
How to reproduce:1. Open the user's attached "Moving Blocks.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the... Read more
[URP] Performance is worse when SRP Batcher is enabled in the URP Asset
How to reproduce:1. Open the user's attached "SRPBatcher.zip" project2. Open the "SRPBatcher" Scene3. Enter Play Mode4. Observe the ... Read more
Icon size slider is missing in Project Browser in One Column Layout
1- Open any project2- Ensure Project Browser is in One Column Layout3- type something in the search box4- See that there is no slide... Read more
[HDRP] GetSurfaceAndBuiltinData error when creating Custom Renderer Pass...
Reproduction steps:1. Open attached project "PassHDRP.zip"2. In Editor menu, select Assets -> Create -> Shader -> HDRP ->... Read more
Render Texture transparency to Light Reflections until Material is selected
Reproduction steps:1. Open attached Project "RenderIssue"2. Open "Assets/Scenes/SampleScene" scene3. Move the Scene View around the ... Read more
[Android][Vulkan] GraphicsJobs cause flickering on certain Android devic...
Reproduction steps:1. Download and open the submitted project "GalaxyExynos-GraphibsJobs-Issue-2020.2.zip"2. Make sure GraphicsJobs ... Read more
Cloth piece has an initial residual force upon entering the Play Mode
How to reproduce:1. Open the attached project "ClothTest14.zip"2. In the Hierarchy select "testClothG" ("Objects" > "testClothG")... Read more
[URP] NullReference Exception is thrown on changing "Light Type" under L...
On changing "Light Type" under Light 2D(Experimental) in prefab asset editor throws NullReference Exception, refer to the attached v... Read more
Can't select sRGB color format for Render Texture on HDRP project
Tested on 2021.1.0a6 + HDRP 10.1 Steps to repro: 1) Start a new HDRP project (make a template or just import package)2) Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window