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Fixed in 12.0.0

Votes

0

Found in [Package]

10.1.0,10.2.0

Issue ID

1295244

Regression

Yes

[URP] NullReference Exception is thrown on changing "Light Type" under Light 2D (Experimental) in prefab asset

Package: Scriptable Render Pipeline Universal

-

On changing "Light Type" under Light 2D(Experimental) in prefab asset editor throws NullReference Exception, refer to the attached video

Steps to Reproduce:
1. Create new project with URP Template
2. Project > right-click > Rendering > Universal Render Pipeline > 2D Renderer
3. Project > Settings > UniversalRP-HighQuality > Inspector > Add 2D Renderer in Renderer List
4. Hierachy > right-click > Lighting > 2D > Parametric Light 2D > Create prefab of Parametric Light 2D
5. Project > Parametric Light 2D > Inspector > Change Light Type

Actual result: NullReference Exception is thrown on Changing "Light Type" In Light 2D(Experimental) in prefab asset

Expected result: Light Type change gracefully

Reproducible on:
2021.1.0a7, 2020.2.0b14 with Package Version 10.2.0
2021.1.0a4, 2020.2.0b10,2020.2.0b9 with Package Version 10.1.0

Working fine on:
2021.1.0a3 with Package Version 8.1.0
2020.2.0b9 with Package Version 10.0.0-Preview 26

Environment: Windows 10 and Mac 10.14

Stack trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Experimental.Rendering.Universal.LightUtility.GenerateParametricMesh (UnityEngine.Mesh mesh, System.Single radius, System.Single falloffDistance, System.Single angle, System.Int32 sides) (at Library/PackageCache/com.unity.render-pipelines.universal@10.2.0/Runtime/2D/LightUtility.cs:130)
UnityEngine.Experimental.Rendering.Universal.Light2D.UpdateMesh () (at Library/PackageCache/com.unity.render-pipelines.universal@10.2.0/Runtime/2D/Light2D.cs:155)
UnityEditor.Experimental.Rendering.Universal.Light2DEditor.OnInspectorGUI () (at Library/PackageCache/com.unity.render-pipelines.universal@10.2.0/Editor/2D/Light2DEditor.cs:645)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass59_0.<CreateIMGUIInspectorFromEditor>b__0 () (at <a3d19fcb75d5423995f038fd978f8223>:0)
UnityEditor.PopupCallbackInfo:SetEnumValueDelegate(Object, String[], Int32)

  1. Resolution Note (fix version 12.0.0):

    A fix for this issue is available on Universal RP package 12.0.0 and above with Unity 2021.2.0a9

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