Search Issue Tracker
Fixed in 2021.1.X
Votes
8
Found in
2020.1
2020.2.0b11
2021.1
Issue ID
1293719
Regression
No
[Android][Vulkan] GraphicsJobs cause flickering on certain Android devices with Mali GPU
Reproduction steps:
1. Download and open the submitted project "GalaxyExynos-GraphibsJobs-Issue-2020.2.zip"
2. Make sure GraphicsJobs are enabled (Edit -> Project Settings -> Player -> Other Settings)
3. Build and run
Expected result: GameObjects in the scene don't flicker
Actual result: GameObjects in the scene flicker
Reproducible with: 2020.1.15f1, 2020.2.0b13, 2021.1.0a7
Reproduces on:
----------, Samsung Galaxy S9 (SM-G960F), Android 10, CPU: Exynos 9810, GPU: Mali-G72
Galaxy S10+ with Exynos CPU (reported by the user)
Does not reproduce on:
VLNQA00321, Xiaomi MI 9 (MI 9), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
Galaxy S10+ with Snapdragon CPU (reported by the user)
iPhone 6S (iOS 13.3.1)
Reproduces with graphics APIs: Vulkan
Does not reproduce with graphics APIs: OpenGLES2, OpenGLES3, Metal
Notes:
Disabling GraphicsJobs fixes the issue.
Suspending and then resuming the app would make the screen completely black.
Could not test with Unity 2019.4.15f1 and below due to the build failing.
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Peter77
Nov 26, 2020 06:28
Related forum thread:
https://forum.unity.com/threads/case-1293719-enabling-graphicsjobs-on-specific-android-devices-makes-rendering-issues.1008481/