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[Alembic] Empty GameObjects are created when applying changed properties...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1154609.zip" Unity project2. In the Project tab, select the "... Read more
ParticleSystem Trails cause artefacts when using SetParticles in LateUpd...
Steps to reproduce:1. Open a new project and import "bugreport_20190519_particle_trails.unitypackage" package2. Open "Demo" scene3. ... Read more
GameObjects with HideFlags.HideInHierarchy prevent Scene Visibility from...
How to reproduce:1. Open tester-attached script (HiddenObject.cs)2. Open any Unity project and import the script3. Attach the script... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce:1) Open the attached project2) Open Window -> General -> Test Runner3) "Run all" Expected: All greenActual: Only ... Read more
Modified values of prefab instance should be shown in bold
Steps:1. Add "GameObject -> 3D Object -> Cube"2. Drag and drop it to Project Browser to make a prefab out of it3. Select prefa... Read more
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more
[Linux][OpenGL]vSync enables itself when activating another display with...
How to reproduce:1. Open the attached project ('1154259rep.zip')2. Build for Windows (make sure to include SampleScene in the build)... Read more
[HDRP] Reflection probe type can't be changed when setting its Influence...
Steps to reproduce:1. Open the attached project "Case_1157109"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
[Windows 7] GfxDeviceD3D11Base::DrawQuad crash when using Camera with Cl...
How to reproduce:1. Open the "Camera_Crash.zip" project2. Build & Run the "SampleScene.unity" scene Actual result: Unity crashes... Read more
Creating a Ragdoll doesn't dirty the scene
Reproduction steps: 1. Open "1151547" project2. Create a Ragdoll with the Model in the "SampleScene"3. Enter Play mode to check that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open