Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2018.3.0a10
2018.4.0f1
Issue ID
1154048
Regression
Yes
UnityScene::AddRootToScene crashes when importing a Prefab
To reproduce:
1. Download attached “PrefabCrash.zip" project and open in Unity
2. Select "MissionsView_Roots.prefab", right-click it and press "Reimport"
Expected results: Unity Editor successfully imports a Prefab
Actual results: Unity Editor crashes
Notes:
- This issue appears both on Windows and macOS
- Stacktrace and Project are shared in the Comments section
- It looks like the Crash is being caused by a combination of dangling Animators in the Prefab and other dangling Component References
Reproduced on Unity 2018.3.0a10, 2018.3.14f1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b3 and 2019.3.0a4
Not reproduced on Unity 2018.3.0a9
Regression on Unity 2018.3.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" error is thrown when swapping between built-in and URP depending on assets loaded out of asset bundles
- Objects receive a black outline in Ray Traced Screen Space Reflections
- NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
- Scene renders incorrectly when using RenderGraphUtils.AddCopyPass
- [URP] Searchable context menu instantly closes when attempting to open it
Add comment