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Skinned mesh flickers during manipulation
How to reproduce:1. Open attached project "SkinnedMeshFlicker.zip"2. Open "Ninja" scene3. Select "RightUpperLeg" (Ninja > Root &g... Read more
[WebGL] Some textures fail to load from asset bundles
To reproduce:1) Open the attached project and scene2) In the top menu bar, select "Bundles->Build"3) Play it Expected: 5 images a... Read more
Timeline time slider resets to frame 0 when using Ctrl-Z after making an...
How to reproduce:1. Create new project2. Open Timeline3. Create an object and create a Timeline asset for it4. Move to a frame other... Read more
[LWRP] Render texture is allocating 0.9 Gb of memory when having nothing...
To reproduce:1. Open attached project 'LighweightCameraColorTexture.zip"2. Switch the platform, tick "Development build" and "Autoco... Read more
[Camera] Preview window doesn't maintain its size on assigning render te...
Preview windows shrink on assigning render texture, Steps to Repro:1. Create a new Project2. Project window > right-click > Re... Read more
[Camera] Properties doesn't reset for Render Texture
Reset functionality is not working for Render Texture Steps to Repro:1. Create a new Project2. Project window > right-click > ... Read more
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro:1. Create a new Project2. Project window > right-click > Render Texture3. Select Render Texture > Click on P... Read more
Bug Reporter doesn't launch when trying to open it from the Editor or cr...
How to reproduce:1. Open attached project2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4Not reprod... Read more
[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...
SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more
[Lighting][iOS][Metal] Bounced light is inverted using both Enlighten an...
To reproduce:1. Use project attached by QA2. Clean GI Cache and Rebake lighting (Albedo scene)3. Build and run on iOS Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title