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[Timestep] Some discrepancies exist with particle systems running with a...
There are some potential discrepancies when the timestep is increased. Possibly by design, but logging for the sake of completion R... Read more
API updater replaces NavMeshBuilder with UnityEditor.AI.NavMeshBuilder w...
Repro steps: 1. Open attached project 2. Modify the manifest.json file in the Project Folder -> Packages to have no dependencies 3. ... Read more
AssetDatabase.FindAsset doesn't find certain scriptable object when filt...
To reproduce: 1. Open the attached project (findAssets.zip) 2. Go to Bug Repro -> Test 3. Observe that console prints 0, when it sh... Read more
Winsparkle.dll is not recognized by the Unity when it's placed in the P...
How to reproduce: 1. Open the attached project 2. Enter the game mode 3. Inspect the Console window Expected: Winsparkle.dll is re... Read more
[Terriain] Assertion failed errors occur when painting speed trees in pr...
Assertion failed errors occur when painting speed trees in prefab editor when the light is being baked Steps to Repro: 1. Create a... Read more
[2D] [Animation] Selection Exception when pasting mesh+bone on to a seco...
[2D] [Animation] Selection Exception when pasting mesh+bone on to a second sprite Steps to Repro: 1. prepare a sprite sheet with m... Read more
Sprite Atlas Object for Packing Object selection still adds Sprite when ...
To reproduce: 1. Open any project 2. Create and select Sprite Atlas 3. In Inspector window, Objects for Packing section, click plus ... Read more
Visual Studio setting is exposed when selecting Build system on Android ...
To reproduce: 1. Open any project 2. Go to File>Build settings.. 3. Select Android as Build platform (switching's not necessary) 4. ... Read more
[2D][Animation] Sprite does not seem to update itself when posing bones ...
How we can reproduce it using the example you attached 1. Make sure you have 2d Animation Package 2. Open Scene with your Sprite Pr... Read more
Size of the Vertical Scrollbar reverts back to 0.61 when trying to adjus...
How to reproduce: 1. Open the attached "TestFor1081778.zip" project 2. Select Scrollbar Vertical GameObject and go to the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph