Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a8
2018.3.0b1
Issue ID
1080884
Regression
Yes
Visual Studio setting is exposed when selecting Build system on Android Build settings
To reproduce:
1. Open any project
2. Go to File>Build settings..
3. Select Android as Build platform (switching's not necessary)
4. Expand Build System
Expected: only standard build settings are available - Internal, Gradle
Actual: Internal only build setting (Visual Studio) is exposed
Reproduced in: 2018.3.0a8, 2018.3.0b2, 2019.1.0a1
Not reproduced in: 2017.4.11f1, 2018.1.9f2, 2018.2.8f1, 2018.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment