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MaterialPropertyBlock is missing SetInt() and GetInt() methods
How to reproduce: 1. Open Unity 2. Load tester-submitted project 3. Open 'PropertyBlockTest.cs' script Expected result: Both materi... Read more
Object flickers to different positions when moving object while Timeline...
To reproduce: 1. Open project attached 2. In Hierarchy window, select Image game object 3. In Timeline window, press record button ... Read more
[IL2CPP][Android] SEGFAULT crash when switching scenes with IL2CPP on An...
Steps to reproduce: 1) Open the attached project (OC link, 1.2GB) (use command line and '-buildTarget Android' argument when launchi... Read more
Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...
Steps to reproduce: 0. Switch platform to Android 1. Import the attached image (or any other square image) into a project 2. Set Tex... Read more
[iOS11] [VideoPlayer] Video does not resume playing after minimising and...
Reproduction steps: 1. Open the attached project. 2. Build and run the application to iOS device. 3. Minimise the application when t... Read more
PackedMemorySnapshot: Leading period symbol in Typename
How to reproduce: 1. Download and open attached project 2. Click Main menu > BugReport > Open TestCode Window 3. Click Capture Memor... Read more
Scene state gets dirty after baking
Steps for reproduction: 1) Download and open the project below 2) Open the scene `t1` 3) Bake the scene and save it 4) Check the sce... Read more
[License] Opening 2018.1.0a7 and closing, and then trying to use another...
To reproduce: 1) Open 2018.1.0a7 (tested Version 2018.1.0a7 (bf8645f4af24) Tue, 28 Nov 2017 19:15:48 GMT Branch: trunk ) 2) Create n... Read more
Missing Mono specific class documentation in Visual Studio
Reproduction steps: 1. Create a new Project 2. Create a new C# Script 3. Open it with a Code Editor (VS) 4. Type "GameObject" and s... Read more
Forcing OpenGL or OpenGLES on a standalone build produces error
How to reproduce: 1. Open Unity 2. Open any Unity project 3. Build it as a Windows Standalone Build 4. Try running it while using '-... Read more
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