Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.0f3
Issue ID
972708
Regression
No
Forcing OpenGL or OpenGLES on a standalone build produces error
How to reproduce:
1. Open Unity
2. Open any Unity project
3. Build it as a Windows Standalone Build
4. Try running it while using '-force-glcore' or '-force-gles'
Expected result: Unity runs the game
Actual result: Unity displays an error message.
Error message:
Failed to initialize player
InitializeEngineGraphics failed
Reproducible with - 5.6.4p3, 2017.1.2p3, 2017.2.0p4, 2017.3.0b11, 2018.1.0a7
Reproduced on:
* PC
* Windows 10 64bit
* Intel(R) Core(TM) i5-6400 CPU @ 2.7Ghz
* 16GB RAM
* NVIDIA GeForce GTX 1050
* Windows 10 Pro 64-bit
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent NullReferenceException while connecting Edges in the Graph
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
Add comment