Search Issue Tracker
[Input System] Action.triggered triggers only once after remapping an ac...
Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more
"Unapplied import settings" pop-up is shown when deselecting an Asset wi...
Reproduction steps:1. Open the attached project "Case_1294009"2. Remove "testImage.jpg" from the Assets folder3. Focus the Editor to... Read more
[Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformati...
How to reproduce:1. Open the user's attached "VS2019DebuggingIssues" project2. Open the "DebuggingScriptTest" found in the "Assets" ... Read more
[2D] Exception thrown continuously on creating Range in the preset of Sp...
Assertion failed exception is thrown continuously on clicking the Create Range button in the Preset of Sprite Shape Profile asset wh... Read more
Input value of Sliders are not changed when holding and moving the mouse...
On dragging the mouse cursor over the input field of the following properties don't change its value in the Skinning Editor.Properti... Read more
[2D] Category List dropdown doesn't expand on clicking its title in the ...
Category List dropdown doesn't expand on clicking its title in the Inspector when Sprite Library Asset is selected in the Project wi... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce:1. Download and open project 'refreshRate.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe Console outpu... Read more
[Quick Search] Icon for edit Collider is blurred in Preview Inspector of...
Icon for edit Collider is blurred in Preview Inspector of the Quick search window. Refer attached screenshot Steps to repro:1. Creat... Read more
[Quick Search] Quick search window is not getting refreshed for added co...
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more
error DCICE007 is thrown when Job.WithDisposeOnCompletion is used
How to reproduce:1. Open the attached project("ECS.zip")2. Observe the error Expected results: The field for the local captured vari... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”