Search Issue Tracker
[InputSystem] Editor gives every array element the same value when using...
How to reproduce:1. Open user's attached "BetaTest" project2. Open Assets/testscene3. Select the Main Camera in the Hierarchy view4.... Read more
[SpriteEditor] [UI] “Outline Tolerance” button is not centered and font ...
Steps to reproduce:1. Open the attached project2. Select "pic" asset and go to Inspector window3. Click “Sprite Editor” button4. Cli... Read more
[Shader Graph][URP] NullReferenceException thrown on renaming newely cre...
NullReferenceException thrown on renaming newely created property in BlackBoard Steps to repro: 1. Create a new Project in URP Templ... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce:1. Open the attached project (1270850.zip)2. Open the "Main" scene3. In the Project window select the "Mat" materia... Read more
Select Font window has no fonts to select in the UI Builder when UI Tool...
How to reproduce:1. Open the user's attached "UIToolkitTests" project2. Double click on the "TestUXMLTemplate" Asset (found in the A... Read more
Using macros and Shader features at the same time causes Shader compile ...
How to reproduce:1. Open the attached "ShaderVariantsProblem.zip" Project2. Build and run it on windows, android, or iOS build targe... Read more
[IL2CPP] Nested Try-Catch and Throw statement results in different behav...
How to reproduce:1. Open the attached project from "il2cpp_nested_trycatch_bug.zip"2. Enter Play Mode and see Console3. Navigate to ... Read more
Many input events when using 1000hz mouse
When using a 1000hz mouse, we find that the main thread will spend 1-2ms longer. When we use Unity Profiler, we find that there are ... Read more
The items of Reorderable list are not expanded/collapsed when using righ...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. In the Hierarchy window select ... Read more
[TilePalette] Tiles are not ordered in the palette for some pre-sliced T...
To repro:1. Open attached project2. Open Tile Palette window3. Create a new Palette4. Drag TileA1 - 1 texture into the Palette5. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used