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[XR][Quest][Frame Debugger] Frame Debugger first freezes Unity, then bre...
Repro steps:1. Open SampleScene2. Press Play3. Note Game View is black4. Open Window > Analysis > Frame Debugger5. Press "Enab... Read more
[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...
How to reproduce:1. Open the attached '1277219.zip' project2. Switch Platform to iOS and enable Development Build in Build Settings3... Read more
Selected object randomly changes the position while drag and dropping in...
Scenario1Steps:1. Open attached project (works with a new project too)2. Open SampleScene3. Select one of the GameObjects in the Hie... Read more
Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...
Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more
[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...
How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more
[Xcode12][Burst] iOS builds with Universal/ARMv7 architecture fail in Xc...
Steps to reproduce: 1. Open attached 'test-lib-2019.zip' project (or open an empty project and install 'Burst' package via Package M... Read more
[URP] Changing URP Asset settings breaks Mock HMD rendering until scene ...
Repro steps:1. Open attached project "1275347"2. Open "SampleScene"3. Enter Play Mode4. Toggle "Depth Texture" and "Opaque Texture" ... Read more
[MacOS]Internal errors communicating with the shader compiler when openi...
Steps to reproduce:1.Open user's attached project "Shapes.zip" Expected results: No shader errors are generatedActual results: Error... Read more
'Compress Assets on Import' setting gets enabled each time a player is b...
How to reproduce:1. Create a new Unity project2. Open Unity preferences and make sure 'Compress Assets on Import' is unchecked3. Clo... Read more
Editor crashes with memcpy_repmovs when deleting items from multiple arr...
How to reproduce:1. Open the attached project named "ArrayDeleteCrash"2. "Sprite Asset 1" and "Sprite Asset 2" in the project window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field