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Fixed in 2020.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a9
2020.1.2f1
2020.2
Issue ID
1275562
Regression
Yes
Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab or dropping it into the scene
Reproduction steps:
1. Open the attached project ("1275562.zip")
2. Double click the "desertbiome.prefab" or drag it to the Scene View
Reproducible with: 2020.1.0a9, 2020.1.6f1, 2020.2.0b2
Not reproducible with: 2018.4.27f1, 2019.4.11f1, 2020.1.0a8
First lines of the stacktrace:
0x00007ff7716b15bd (Unity) Tilemap::ValidateAllTileAssets
0x00007ff7716b0b76 (Unity) Tilemap::Update
0x00007ff770344178 (Unity) BaseBehaviourManager::CommonUpdate<BehaviourManager>
0x00007ff77034e31a (Unity) BehaviourManager::Update
Notes:
- Might be related to case 1174254, but the reproduction versions don't match
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Resolution Note (fix version 2020.1):
A fix for this issue is available on Unity 2021.1.0a2 and above
Resolution Note (fix version 2020.2):
A fix for this issue is available on Unity 2020.2.0b8 and above
Resolution Note (fix version 2020.1):
A fix for this issue is available on Unity 2020.1.10f1 and above