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[Search] Selecting a saved query from the saved searches list doesn't up...
Repro Steps:1. Open quick search and save a query2. Then remove some providers in the search query in the inspector (i.e. project)3.... Read more
[OpenGL] [TerrainToolbox] Terrain Visualization shader does not render p...
Repro Steps:1. Launch Unity version 2021.12. Install the latest version of Terrain Tools (Found on 3.0.2-preview.3)3. Set your proje... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more
[IMGUI] "Maximum LOD Level" and "LOD Bias" Properties tooltip missing un...
The tooltip is missing for "Maximum LOD Level" and "LOD Bias" Properties under "Quality" in the "Project Setting" window, Refer atta... Read more
Content Catalog cache only stores single entry when using multiple catal...
Reproduction steps:1. Open the attached project "AddressablesBug.zip"2. In the Project window open Assets/Scenes/SampleScene3. Enter... Read more
[Input System] When binding gamepad controls, triggerButton gets bound i...
Reproduction steps:1. Open project in "BugInputSystemPSControllerBinding.zip"2. Open "RebindingUISampleScene.unity"3. Connect Dualsh... Read more
[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials
How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more
[TMP] Undoing a TextMeshPro Text change does not Undirty the Scene
How to reproduce:1. Download and open the attached project 'TMPDirty.zip'2. Open Scene 'SampleScene'3. Expand Canvas in Hierarchy4. ... Read more
Variables use old overridden values on Prefabs when a variable has Forme...
How to reproduce:1. Open the user's attached "SerializationTest" project2. Open the Scene "SampleScene"3. Select the "TestObject" Ga... Read more
Color shifts on the edge of particles when sharpening using TAA
Reproduction steps:1. Open the project attached by the user2. Zoom in on the Game View using the Scale slider3. Enter Play mode4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window