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Fix In Review for 2021.1
Fix In Review for 2019.4, 2020.2
Votes
2
Found in
2019.4.16f1
2020.1.12f1
2020.2.0b10
2021.1
Issue ID
1296458
Regression
Yes
Variables use old overridden values on Prefabs when a variable has FormerlySerializedAs attribute
How to reproduce:
1. Open the user's attached "SerializationTest" project
2. Open the Scene "SampleScene"
3. Select the "TestObject" GameObject
4. In the Inspector observe the "Test Script" "New Name" variable
Expected results: The "New Name" variable's value is "OVERIDDEN NEW VALUE!"
Actual results: The "New Name" variable's value is "OVERIDDEN OLD VALUE!"
Reproducible with:2019.4.16f1, 2020.1.12f1, 2020.1.16f1, 2020.2.0b10, 2020.2.0b14, 2021.1.0a8
Not reproducible with: 2018.4.30f1, 2019.4.15f1, 2020.1.0a1, 2020.1.11f1, 2020.2.0a1, 2020.2.0b9
Notes:
- Steps to reproduce this issue from scratch:
1. Create a Prefab and attach script with "public string oldTest = "A";" line to the Prefab
2. Add the Prefab to the Scene and in the Inspector change the variable's value to "OLD"
3. In the script add "[FormerlySerializedAs("oldTest")]" before the previous added line and change the variable's "oldTest" name to "newTest"
4. In the Inspector change the variable's value to "NEW"
5. Restart the Editor, the value will be "OLD" in the Prefab's that's in the Scene
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friuns
Jan 04, 2021 13:30
in my project
Reproduced in 2019.4.15f1
not reproduced in 2020.1.13f1