Search Issue Tracker
Fixed in 10.3.X
Votes
0
Found in [Package]
10.2.1
Issue ID
1294843
Regression
No
Color shifts on the edge of particles when sharpening using TAA
Reproduction steps:
1. Open the project attached by the user
2. Zoom in on the Game View using the Scale slider
3. Enter Play mode
4. Observe the edges of the particles
Expected result: The edges of the particles are sharp, no different colors than the particle itself are seen
Actual result: The edges of the particles seem to bleed some light cyan color
Reproducible with: HDRP 10.1.0, 10.2.0, 10.2.1 (2020.2.0b12, 2021.1.0a7)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment