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[VFX][URP] Texture name is not changed on deleting assigned Texture from...
Texture name is not changed on deleting the assigned Texture from the Asset Steps to Repro: Steps to Repro:1. Create a new Project i... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps:1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project2. In the toolbar, press "File" > "Build ... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...
Reproduction steps:1. Open attached project "1280054"2. Open scene "numbers"3. In the Hierarchy, select "GUI"4. Enable it-- observe ... Read more
Scene does not load when using SceneManager.LoadScene(string) in Build
How to reproduce:1. Open the attached project ("scene.zip")2. Build and Run the project3. Press the "UpArrow" key Expected results: ... Read more
Memory leak when changing CinemachineVirtualCamera's Status property fro...
How to reproduce:1. Unzip the user's attached "Repro_910125.zip" project2. Delete the Library folder from the project3. Open the unz... Read more
[IMGUI] Selecting Assets from a docked Project Window also selects Gameo...
Selecting Assets from a docked Project Window results in Gameobjects from the Hierarchy Window also being selected.Refer to the atta... Read more
[Linux] Keypad number keys reporting incorrectly
Accidental regression due to recent changes. Read more
Material properties are not correctly setup when assigning a ShaderGrap...
Repro steps: - Create a project with HDRP installed- Create a new material from the project window, note that the Lit.shader will be... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor.1]MissingReferenceException2]GUI Error: You are pushing more GUIClips than you are popping... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps:1. Create new project2. Create a Tree object via GameObject -> 3D Object -> Tree3. Create a Ter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc