Search Issue Tracker
Fixed in 2.6.2-preview.1
Votes
0
Found in [Package]
2.6.1
Issue ID
1279939
Regression
No
Memory leak when changing CinemachineVirtualCamera's Status property from "Standby" to "Live" in Timeline with Playhead
How to reproduce:
1. Unzip the user's attached "Repro_910125.zip" project
2. Delete the Library folder from the project
3. Open the unzipped project
4. Open the "Repro_910125" Scene
5. Search for the "Starting Timeline 1" GameObject in the Hierarchy window
6. Select the "Starting Timeline 1" GameObject in the Hierarchy window
7. Open the Timeline window
8. Select the Cinemachine track in the Timeline window
9. Notice that the CinemachineVirtualCamera Component's Status property is set to "Standby" (It changes to "Live" on 1 frame)
10. Drag the Playhead from the start of the Cinemachine track to where it ends (See attached "1279939_repro.mp4")
11. Observe the Memory usage in the Task Manager
Expected result: Memory usage stays the same when CinemachineVirtualCamera's Status property is changing from "Standby" to "Live"
Actual result: Memory usage goes as high as 12 GB when CinemachineVirtualCamera's Status property is changing from "Standby" to "Live"
Reproducible with: 2.6.1 (2018.4.27f1, 2019.4.11f1, 2020.1.7f1, 2020.2.0b4)
Not reproducible with: 2.6.2-preview.1 (2018.4.27f1, 2019.4.11f1, 2020.1.7f1, 2020.2.0b4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 2.6.2-preview.1):
Fixed in: 2.6.2-preview.1