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[ShaderGraph] Converting Color Node to HDR and back to Default still use...
Repro Steps:1. Create Color Node2. Assign a non-white, non-black color3. Change to HDR4. Add additional HDR ranges to the color5. Co... Read more
ShaderGraph Gradient node does not attach to a Sample Gradient if it is ...
Reproduction steps:1. Open the attached project named "Case_1154941"2. Open the "Test" shader graph3. Try to attach the Gradient nod... Read more
All properties get stacked in one position when converting ShaderGraph n...
How to reproduce:1. Create a new Unity project2. Download the ShaderGraph package3. Create a PBR Graph and add several property node... Read more
[LWRP] Particles/Unlit shader is missing pragma shader_feature _DISTORTI...
How to reproduce:1. Open the attached "case_1155521-ParticleUnlitDistortion" project2. Open scene "SampleScene"3. Inspect the 3 quad... Read more
Change AudioMixer "Send" effect -> "Send level" dB has no affect which r...
How to reproduce:1. Open attached project "DuckVolumen2019.1.3f1.zip" and scene "SampleScene"2. Open "Audio Mixer" window3. Select "... Read more
[Timeline] Timeline animation resets to the first frame if animations tr...
To reproduce:1. Open users attached project "TimelineFinalFrame.zip"2. Open "SampleScene.unity" scene3. Select DirectorTimeline time... Read more
[Linux] Cursor movement limited to screen edges
To reproduce:1) Create a new project2) Select something that would have a slider in Inspector (for example, Camera object in the hie... Read more
[Particles] Infinite lifetime + prewarm causes errors
Setting Infinite Lifetime and enabling Prewarm causes errors such as those seen here:https://forum.unity.com/threads/particle-system... Read more
[LWRP] The VFX Graph does not have access to the main camera color/depth...
Repro steps:1. Open the attached project2. Open the BufferTest scene3. Open the VFX in the scene4. Toggle between using the camera's... Read more
[WMR] "Failed to load DLL" error occurs on switching holographic emulation
"Failed to load DLL" error occurs on switching holographic emulation, this occurs first time only Steps to Repro:1. Open attached pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes