Search Issue Tracker
Fixed in 6.5.8
Votes
0
Found in [Package]
5.13.0
Issue ID
1155521
Regression
No
[LWRP] Particles/Unlit shader is missing pragma shader_feature _DISTORTION_ON
How to reproduce:
1. Open the attached "case_1155521-ParticleUnlitDistortion" project
2. Open scene "SampleScene"
3. Inspect the 3 quads and their materials and notice that they all have Distortion on
Expected results: All 3 quads have the distortion effect
Actual results: The quad using "Particles/Unlit" shader does not have the
Reproducible with:
LWRP 5.13.0 (using 2019.1.4f1, 2019.2.0b4)
LWRP 6.7.1 (using 2019.2.0b4, 2019.3.0a4)
Notes:
1. Adding "#pragma shader_feature _DISTORTION_ON" to the shader fixes the issue
2. Couldn't test in the 2018.4 stream due to LWRP 4.10.0 not having the distortion settings on particle shaders
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment