Search Issue Tracker
Fixed in 6.5.8
Votes
0
Found in [Package]
5.13.0
Issue ID
1155521
Regression
No
[LWRP] Particles/Unlit shader is missing pragma shader_feature _DISTORTION_ON
How to reproduce:
1. Open the attached "case_1155521-ParticleUnlitDistortion" project
2. Open scene "SampleScene"
3. Inspect the 3 quads and their materials and notice that they all have Distortion on
Expected results: All 3 quads have the distortion effect
Actual results: The quad using "Particles/Unlit" shader does not have the
Reproducible with:
LWRP 5.13.0 (using 2019.1.4f1, 2019.2.0b4)
LWRP 6.7.1 (using 2019.2.0b4, 2019.3.0a4)
Notes:
1. Adding "#pragma shader_feature _DISTORTION_ON" to the shader fixes the issue
2. Couldn't test in the 2018.4 stream due to LWRP 4.10.0 not having the distortion settings on particle shaders
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment