Search Issue Tracker
Fixed in 6.5.8
Votes
0
Found in [Package]
5.13.0
Issue ID
1155521
Regression
No
[LWRP] Particles/Unlit shader is missing pragma shader_feature _DISTORTION_ON
How to reproduce:
1. Open the attached "case_1155521-ParticleUnlitDistortion" project
2. Open scene "SampleScene"
3. Inspect the 3 quads and their materials and notice that they all have Distortion on
Expected results: All 3 quads have the distortion effect
Actual results: The quad using "Particles/Unlit" shader does not have the
Reproducible with:
LWRP 5.13.0 (using 2019.1.4f1, 2019.2.0b4)
LWRP 6.7.1 (using 2019.2.0b4, 2019.3.0a4)
Notes:
1. Adding "#pragma shader_feature _DISTORTION_ON" to the shader fixes the issue
2. Couldn't test in the 2018.4 stream due to LWRP 4.10.0 not having the distortion settings on particle shaders
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
- Installing HDRP package throws Shader Graph validation warning about Exposure node when installed in Universal 3D Template
- ShaderGraph “Create Node” menu’s resize icon overlaps with the menu's scrollbar
- ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Add comment