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Mesh of the Particle Mesh Emitter could not be set during runtime in builds
How to reproduce:1. Open attached project "UnityBugMeshParticleEmitter.zip"2. Build PC, Mac & Linux Standalone build3. Open the ... Read more
Crash on Terrain::OnTerrainChanged when copying TerrainData Asset on OnT...
How to reproduce:1. Open the "OnTerrainChanged.zip" project2. Add new Terrain to the Scene3. Attach "TerrainCopier.cs" script to the... Read more
Cannot remove Cloth Self-Collision and Inter-Collision when they are app...
How to reproduce:1. Open "SampleScene" Scene in the attached "case_1153027.zip" Unity project2. In the Hierarchy tab, select the Gam... Read more
[HybridRenderer] Object with Billboard Renderer does not render when usi...
How to reproduce:1. Open the attached project ("case_1151545-HybridRenderer.zip")2. Open the repro scene ("SampleScene")3. Add an "A... Read more
[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...
How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more
CollectObjectHierarchyWithHideFlagFilter crash when creating a Prefab va...
Steps to reproduce:1. Open User-supplied project2. Go to Assets -> Resources -> Prefabs3. Select the "Player1" Prefab/ make a ... Read more
First time entering playmode extremely slow when project contains many S...
Steps to repro:1. Open attached project2. Enter Play Mode Expected result: Editor takes 1-2 seconds to enter Play Mode (like in 2018... Read more
New animations does not show up when reinporting .fbx file
Steps to repro:1. Create a new project2. Import Cube.fbx (attached)3. Notice that it has one "UP" animation4. Overwrite Cube.fbx wit... Read more
[Metal] Top bar becomes pink after exiting full screen mode
To reproduce:1. Open a new Unity project2. Maximize editor window with the green arrows in the top left3. Exit fullscreen mode with ... Read more
[Android][OpenGLES3] Linear Color Space fails on Android 8.0 Adreno devices
Steps to reproduce:1. Open attached project and make a android build2. Open app on android 8.0 device, you will see a black screen3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open