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Cannot use custom materials when CommandBuffer blitting from CameraTarge...
How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more
Custom Editor - Selected object's fields not displayed after selecting m...
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "Scene"2. In Hierarchy window, select all three "Script" Gam... Read more
NotSupportedException 'MonoPInvokeCallback' appears when using SteamInve...
How to reproduce:1. Create a new project2. Go to http://steamworks.github.io/, download and import Unity SDK3. Add some code that ca... Read more
Package errors are thrown when switching the build platform after updati...
How to reproduce:1. Create a new project in Unity 2018.4.27f1 or earlier2. Close the project and open it in unity 2019.3.0b5 or late... Read more
[Ubuntu] Key presses are not recorded correctly with the New Input System
To Reproduce:- download this project- enter play mode with the InputDevicetester scene- try to press A - notice that the key press i... Read more
Currently used Camera changes randomly when drawing mesh with DrawMeshNow()
How to reproduce:1. Open the user's attached project from "Surface Canvas.zip"2. Enter Play Mode3. Move your cursor around the Edito... Read more
[URP] Light2D.shapepath stays the same when changed in script in Build
How to reproduce:1. Open the user's attached project ("BugRepLight2d.zip")2. Build and Run the project3. Press and hold the right ar... Read more
Elbow bone flips 180 degrees around local X-axis in Scene view when play...
How to reproduce:1. Open the user's attached project "AnimTest.zip"2. In the Scene hierarchy, select "RabbitHumanoid"3. Press Play a... Read more
AssetDatabase.AssetPathToGUID() returns a valid GUID for assets that wer...
How to reproduce:1. Open user-submitted project (AssetDatabaseV2Test.zip)2. From the Menu bar select Test > RunTest3. Note the GU... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used