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0
votes
Fixed

deprecation warning on load

WebGL

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Jan 26, 2017

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Version/s: 5.6.0b5

-e: when loading a webgl build with the new embedding scheme a warning is shown in FF51 and Chrome55 console -repro: --create new p... Read more

0
votes
Fixed

(Untitled)

Android

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Jan 26, 2017

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Version/s:

Crashes when starting up Android applications, most notably VR applications, when attempting to go full screen. The crash happens we... Read more

0
votes
Not Reproducible

Win OS to MAC OS - Conflicts are resolved by the server instead of being...

Collab

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Jan 26, 2017

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Version/s: 5.6.0b4

Conflicts happen correctly on the same OS (to my knowledge this is as per design). However, when creating a conflict between two OS ... Read more

0
votes
Not Reproducible

Win OS to MAC OS - Initial collab settings are pushed by both first diff...

Collab

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Jan 26, 2017

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Version/s: 5.6.0b4

1. Create a project in any OS (in this example, create it in Windows 10) 2. Enable collaborate and upload project settings 3. Open ... Read more

0
votes
Fixed

[Linux] Masked UI contents overflow with artifacts when using Deferred R...

Linux

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Jan 24, 2017

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Version/s: 5.5.0p3

Masked UI contents of ScrollRect overflow its boundaries with visual artifacts when Deferred Rendering Path is used. Steps to repro... Read more

0
votes
Won't Fix

Prefab Inspector components don't display properties instantly after res...

Themes

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Jan 24, 2017

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Version/s: 5.6.0b5

Reproduction Steps: 1. Open attached project. 2. Select Cube in Project view. 3. In Inspector, resize the preview pane to the top of... Read more

0
votes
Fixed

[iOS] Crash on "splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity...

Mobile

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Jan 20, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open the attached "Stripped" project. 2. Build and run it for iOS. 3. Application crashes: * thread #1: tid... Read more

0
votes
Duplicate

Changes applied to prefabs during runtime are saved, InvalidOperationExc...

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b5

1. Download and open the attached project 2. Open the scene "BugScene" 2. Enter Play mode 3. Change any properties of the cube in th... Read more

0
votes
Fixed

[Facebook gamesroom] build&run windows standalone is very pixelated

Windows Standalone

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Jan 27, 2017

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Version/s: 5.5.0p4

-e: see title --fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro: --create new project --select FB build --select ... Read more

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