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[OSX][Shadows] Disabling Shadows in Quality settings doesn't stop Shadow...
To reproduce: 1. Download attached project "UnstoppableShadows.zip" and open in Unity 2. Open "SampleScene" scene 3. Click Edit > P... Read more
[macOS] A MouseDrag event is called after the final DragExited event whe...
Repro steps: 1. Open attached project 2. Window -> TestEditorWindow 3. Perform a mouse drag and release operation in the window 4. O... Read more
Oculus Go: when app start from oculus menu, there will be a white screen...
Steps to Reproduce: - Build and run the attached blank project on an Oculus Go. Any blank project will also do. - Quit the app - Lau... Read more
[OSX Editor] During Playmode, the cursor does not unlock for several win...
If the project has cursor lock during play, the user cannot regain control after calling out a window during Playmode. This happens... Read more
[Android] Audio effect Dissonance Echo Cancellation is not found when ru...
Reproduction steps: 1. Download user's project and open in Unity 2. In Build Settings choose scenes "HLAPI Demo" and "HLAPI Game Wor... Read more
[UWP] Asmdef named similarly will be built with the same Project Guid
Example project contains 3 different assembly definition files named "Assembly.A.asmdef", "Assembly.B.asmdef", and "Assemblyyy.C.asm... Read more
Animation loses its state when calling Rebind() after activating the object
Reproduction steps: 1. Open the attached project "AnimationRebindBug.zip"; 2. Open the TestScene1; 3. Enter a play mode. Expected r... Read more
[ShaderGraph] Node previews are missing on opening the shader graph a se...
How to reproduce: 1. Create a new LWRP template project 2. In the Project Window, right-click -> Create -> Shader -> PBR Graph 3. Op... Read more
Marshal.PtrToStructrure crashes the Editor if structure has an array field
To reproduce: 1. Open the attached project (marshaltest.zip) 2. Open the "Sample Scene" scene 3. Enter Play mode Expected: the Edi... Read more
System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...
To reproduce: 1. Open the user's attached project 2. Play the scene 3. Observe the console output Expected result: No exceptions ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map