Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in [Package]
4.0.0
Issue ID
1072944
Regression
Yes
[ShaderGraph] Node previews are missing on opening the shader graph a second time
How to reproduce:
1. Create a new LWRP template project
2. In the Project Window, right-click -> Create -> Shader -> PBR Graph
3. Open the newly created graph and create a fresnel effect node
4. Save and close the graph
5. Reopen it and observe the fresnel Node Preview
Expected result: The preview shows the current state of the effect on a sphere mesh
Actual result: The preview is grey/missing
Reproduced in: 2018.3.0a9, 2018.3.0a1
Not reproducible in: 2018.2.5f1, 2018.1.9f2
Note: Reproduces with both LWRP and HDRP render pipelines
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
kirill984
Mar 15, 2019 18:31
still existent in 4.10.0