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0
votes
Fixed

Flipped sprites rotate around Y axis while the Transform is only rotatin...

2D

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Jan 25, 2017

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Version/s: 5.6.0b5

When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more

0
votes
Postponed

[UI][TerrainInspector] Terrain texture selection outline is subtle

Terrain

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Jan 25, 2017

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Version/s: 5.6.0b5

Steps to repro: 1. Open attached project and 'test' scene; 2. Select Terrain gameobject in the Hierarchy; 3. Go to 'Paint Texture' ... Read more

0
votes
Fixed

[UI] Add tooltips for long tree prototype names in tree palette

Terrain

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Jan 25, 2017

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Version/s: 5.6.0b5

Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more

0
votes
Fixed

Applying changes to prefab, which occur while animating, gets applied du...

Scene Management

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Jan 25, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more

2
votes
Fixed

[UI] ArgumentOutOfRangeException when entering emojis into InputField

uGUI

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Jan 24, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project 2. Run Main scene in Editor 3. Enter a few emojis into InputField (copy and paste twice f... Read more

4
votes
Won't Fix

[WebGL] WebGLMovieTexture can’t return video size correct values also th...

WebGL

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Jan 23, 2017

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached project; 2. Open the scene "SampleScene"; 3. Build the game on WebGL; 4. Open the built gam... Read more

0
votes
Fixed

Engine integrated Ads SDK fails to initialize on iOS with .ipa builds

Ads

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Jan 25, 2017

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Version/s: 5.5.1f1

Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several... Read more

0
votes
Fixed

Profiler is using unusual amounts of memory leading to Fatal Error

Profiling

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Jan 02, 2017

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Version/s: 5.5.0p3

Profiler is using unusual amounts of memory leading to Fatal Error. If you open profiler window with "Record" enabled and enter Play... Read more

0
votes
Fixed

Mass placing trees on terrain with a colliders enabled results in crash ...

Physics

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Jan 21, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached "TreeCollidersRepro" project and open "save 3" scene 2. Play the game, crash doesn't occur, exit... Read more

0
votes
Duplicate

Camera stops rendering in game view after executing Handles.DrawCamera o...

Editor - Other

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Jan 25, 2017

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Version/s: 5.6.0b1

To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Look at game view Expected result: Game v... Read more

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