Search Issue Tracker
Fixed in 4.1.0
Votes
0
Found in [Package]
3.0.0
Issue ID
1152062
Regression
No
[SRP] Color doesn't get applied to the ProBuilder asset's vertex in HDRP and LWRP project.
Color doesn't get applied to the ProBuilder asset's vertex in HDRP and LWRP project.
Steps to reproduce:
1. Create a project using the HDRP/LWRP template.
2. Go to Window > Package Manager > ProBuilder > Install.
3. Right-click in project window > Create > Scene.
4. Go to > Tools > ProBuilder Window and dock it.
5. Press ctrl+k/cmd+k (for mac) on the keyboard to create a cube.
6. Click the Vertex icon in the Edit Mode toolbar.
7. Select any vertex of the cube.
8. Click on Vertex Color in the toolbar (docked ProBuilder Window).
9. Click Apply.
Actual result:
Color doesn't get applied to the vertex in HDRP and LWRP template project.
Expected result:
Color gets applied to the vertex.
Reproducible in: 2019.3.0a2, 2019.2.0b1, 2019.1.0f2, 2018.3.0f2, 2018.1.9f2
Environment: Mac and Windows.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 4.1.0):
ProBuilder now includes sample packages with new default shaders for each pipeline.