Search Issue Tracker
Fixed
Votes
0
Found in
2019.3.0a2
Issue ID
1152050
Regression
No
[Editor] Casing for windows standalone platform is in lower case
The casing is not consistent for windows standalone platform, other platforms follow case other platforms follow Pascal Casing
Steps to Repro:
1. Download and install Unity
2. Goto Editor/Data/PlaybackEngines
Actual Result:
The naming convention for windows standalone support is different than the rest of the platforms
Expected Result:
The naming convention for windows support should be WindowsStandaloneSupport
Environment:
Only Windows
Note:
The casing is correct on Mac
Occurring with:
2019.3.0a2, 2019.2.0b1, 2019.1.0f2, 2017.1.5f1, 5.6.6f2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
Add comment