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0
votes
Fixed

ArgumentOutOfRangeException is thrown when Assets folder is selected whe...

Themes

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May 03, 2019

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Version/s: 2019.2.0a12, 2019.2.0a14

ArgumentOutOfRangeException is thrown when Assets folder is selected after restoring a previous version of project. Refer the attach... Read more

1
votes
Fixed

[UnityWebRequest] UnityWebRequest.EscapeURL ignores specified encoding w...

WebRequest

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May 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1151016-WebRequestEscapeURL")2. Open the repro scene ("SampleScene")3. Enter Pl... Read more

1
votes
Fixed

[Android] Rendering a scene with only a skybox in LWRP gives much lower ...

Package: Scriptable Render Pipeline Lightweight

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Apr 25, 2019

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Version/s: 4.1, 4.10

How to reproduce:1. Open project, uploaded to ownCloud2. Build and run on Samsung J5--In Profiler notice, that only ~45 FPS are show... Read more

0
votes
Fixed

Assets do not work when they are imported from SketchUp 2019

Asset - Importers

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the attached project "Case_1147936"2. Navigate to Project -> Assets-- Notice the "SketchUp file" Expec... Read more

0
votes
By Design

Build takes more storage space when large sprite sheet is used with a lo...

2D

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more

0
votes
Won't Fix

When GameObject with a Button-component on it gets activated, alpha-valu...

uGUI

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Apr 29, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open ReproScene3. Enter the Play Mode4. Observe results in the Console Reproducible with... Read more

0
votes
Fixed

Editor Build Settings 'Build' button is activated before Switch Platform...

Deployment Management

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May 02, 2019

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Version/s: 2018.3.0a9, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more

0
votes
By Design

[HDRP] Meshes close to the Camera create artifacts around them when in m...

Package: Scriptable Render Pipeline HD

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Apr 27, 2019

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Version/s: preview - 6.5.3

How to reproduce:1. Open the attached "case_1149723-HDRPMotionBlur.zip" project and open "SampleScene"2. Enter Play mode3. Using WAS... Read more

0
votes
Won't Fix

[iOS] App crashes silently on Devices which have 9.3.5 iOS version when ...

iOS

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May 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached project "iOS BinaryReader Crash.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS... Read more

0
votes
Duplicate

Buttons becomes two times bigger after being pressed when a sprite is ch...

uGUI

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Apr 18, 2019

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Version/s: 2019.1.0a5, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Open the Sample Scene3. Enter the Play mode4. Press on the buttons in the Game view ... Read more

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