Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a5
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1147050
Regression
Yes
Buttons becomes two times bigger after being pressed when a sprite is changed via script
How to reproduce:
1. Open the attached project
2. Open the Sample Scene
3. Enter the Play mode
4. Press on the buttons in the Game view and inspect the size change
Expected: Buttons stays the same size as it was before pressing on them
Actual: Buttons becomes bigger after being pressed
Reproducible with: 2019.1.0a5, 2019.1.2f1, 2019.2.0a14, 2019.3.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1143135