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Won't Fix

Votes

0

Found in

2018.4.0f1

2019.1.0a1

2019.1.0f2

2019.2.0a1

2019.3.0a1

Issue ID

1150136

Regression

No

When GameObject with a Button-component on it gets activated, alpha-value on it's CanvasRenderer automatically gets set to 1.0f

uGUI

-

How to reproduce:
1. Open attached project
2. Open ReproScene
3. Enter the Play Mode
4. Observe results in the Console

Reproducible with: 2018.4.0f1, 2019.1.1f1, 2019.2.0a14, 2019.3.0a2
Not reproducible with: 2017.4.26f1 because Material.GetTexturePropertyNameIDs() doesn't exist

Actual results: CanvasRenderer automatically gets set to 1.0f
Expected results: it shouldn't get set to 1.0f

  1. Resolution Note (2019.3.X):

    low priority defect and unlikely to be fixed for the moment.

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