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Editor crashes when closing popup windows
If any editor popup window is closed using the keyboard, the editor will crash. This is happening on both MacOS and Windows. Steps... Read more
Unity crashes in a build when a GameObject has components that belong to...
Repro steps: 1. Open user attached project 2. Open scene "GameScene" 3. File -> Build and Run Expected: Build runs normally Actual:... Read more
A Model with Rig Animation Type glitches when pressing on the record but...
How to reproduce: 1. Download and open the project from the given link in the edit field 2. In the Project window go to the "Assets>... Read more
[Test Runner] PlayMode tests do not exit Play Mode in 2018.2 versions of...
How to reproduce: 1. Open the submitted project (TestNoExitPlayMode) 2. Run the TestNoExitPlayMode Test via the PlayMode Test Runner... Read more
[Android] Gradle build system does not escape backslash character on Key...
Reproduction steps: 1) Open any project or create a new one 2) Set up keystore. Note: Keystore alias password must contain backslash... Read more
[Android 9] GL_INVALID_OPERATION thrown when texture.ReadPixels is called
Steps to reproduce: 1. Open QA attached project* 2. Build and run on Android 9 device 3. Press 'Take Photo' -- "OPENGL NATIVE PLUG-I... Read more
A Timeline asset is created with an Animation Track when creating it fro...
Repro steps: 1. Open attached project 2. Create an Audio Source GameObject in the Hierarchy 3. Select the created GameObject 4. Open... Read more
Editor still reverts the layout when canceling Revert Factory Settings b...
To reproduce: 1. Open any project 2. Change the layout in any way (undocking, resizing windows) 3. Go to Window > Layouts > Revert F... Read more
[Android] Texture being misread in follow up blit on Adreno 630 when bli...
To reproduce: 1. Open user's attached project 2. Build for Android 3. Observe the build on mobile device with Adreno 630 Expected: ... Read more
[Timeline] A much larger audio clip is created when dragging and droppin...
Repro steps: 1. Open attached project 2. Create an empty GameObject in the Hierarchy 3. Open the Timeline Window and create a Timeli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map